Till now there are 10 prototype weapons for the player to use. Players can find these in Blackguard's bases, Warships chests, or just simply a chest from the Trader. There are 4 main parts players have to look are: Complex Gear, Critical Fuse, Power Rod, and Field Capacitor. Weapon Lab is a building that offers many choices of powerful temporary defenses and resets once a week. When a player's Headquarter is upgraded to level 15, Weapon Lab will be opened, but building it requires a large amount of resources. Diamonds can be used to speed up troop training and building upgrade time. By upgrading their headquarters, players can unlock more options for their base, more troops, and higher upgrade levels. Buildings include resource generators and storage, defensive measures to defeat attackers, or supportive buildings that provide a myriad of other functions. Gold is used to train troops, explore more regions of the archipelago, purchase upgrades for troops and gunboat abilities, and launch attacks, while the other three are used to construct and upgrade buildings. There are four primary resources (Gold, Wood, Stone, Iron) which are unlocked as the player progresses, with Diamonds being the premium currency. Inversely, no matter how much destruction has been caused, failing to destroy the target's headquarters results in a loss, with no resources gained. The objective of an attack is to destroy the enemy's headquarters, as that takes the whole base with it and results in an instant victory, granting the player all of the available resources. By spending their gunboat's energy (which is replenished by destroying enemy buildings), the player can provide troops with support such as flares to direct their movement or artillery bombardments to cripple defenses - although the player's troops are susceptible to friendly fire. Troops can only be deployed on the island's beaches, where they will automatically seek out and attack nearby targets. In combat against an enemy base, the player commands a gunboat that starts off with a starting amount of "energy" (which can be improved through upgrades), along with landing crafts which house their troops. Player bases often offer more rewards for defeating them than CPU bases. Other players appear on the world map as Blackguard mercenaries, allowing players to attack their bases and vice versa. T and Colonel Gearheart, Blackguard members who run specialized bases that occasionally appear as events. He also attacks after unlocking the level 15 headquarters and the prototype lab. Hammerman, a commander who runs several highly fortified headquarters which serve as primary objectives, in addition to occasionally launching attacks on the player's base once they pass a certain level. The Blackguard is often represented by Lt. Other notable features on the map include resource bases, which improve resource generation when seized and can be contested by multiple players, as well as dive spots where the player can send a submarine to search for treasure provided they have built it. Computer-generated Blackguard bases often appear on the map, and the player can destroy them for resources. Featuring an expansive world map that expands as the player progresses, the game pits the player against an enemy known as "The Blackguard", a military force who is invading the archipelago and enslaving the locals for the valuable Power Stones found throughout the archipelago (which can also be used by the player to build buff-providing statues). īoom Beach combines single-player campaign play as well as the ability to attack other players in multiplayer mode on the same world map. The game's storyline is set in a tropical archipelago with the player on an island with defenses and troops (similar to Supercell's Clash of Clans game). Boom Beach is a strategy game that combines attacks on and from other players with attacks against computer-generated (NPC) bases.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |